Saturday, 27 July 2013

Random Tick

Another update guys , i managed to implement random ticks, i can now add basic natural features such as growing grass and plants, this is a vital feature which will be needed to create a diverse world full of life. These chunk updates however are quite expensive so i will need to keep the updates to a minimum if i can.

This is only a quick post because its getting quite late. I will post an image below of the grass / dirt which grows, currently the process is backwards, the grass turns into dirt, so i can see how " random " it looks. I will of course change this later on. Looking at the image below, all of the dirt spots are randomly chosen from the built in " Random.Range " function built into unity.



Thanks and as always, keep check of the blog for more updates!

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