Hey guys,
I spent the last few days adding a few important features such as Block Placement, Chunk Notification and used some of the very nice unity pro features to make my game look a lot better. I took two screenshots of a scene, one with unity pro features enabled and one with them disabled, here is the difference:
As you can see, the top one is from the free and the bottom one is the pro version, I used SSAO ( Screen Space Ambient Occlusion, Light rays and real-time shadows to achieve the nice effect of the bottom screenshot, these are pro only features which is why I am trying to get hold of Unity Pro, for now I am using the 30 day Pro Trial.
Anyway guys, Here is a link to the latest build of the game :
https://dl.dropboxusercontent.com/u/177467929/0.0.11/0.0.11.html
Controls:
W S A D = Movement.
Left Click = Break Block.
Right Click = Place Block.
Scroll Wheel = Change Block.
P = Enable Console ( Not very useful at the moment but in the future, I plan to make it programmable ).
As usual, thanks for reading and keep checking the blog for more info!
Thursday, 19 September 2013
Friday, 13 September 2013
Recoded Rendering
Hey guys, sorry for the long period of time without an update, but the reason for that is because I have been spending my time to re code the rendering to include custom shaped blocks as well!
The way i do it is similar to the way minecraft does it, I have render types which allow me to base the block off a mesh, this way i can quickly load custom shaped blocks by referring to the mesh files.
Here are a few previews of what i have achieved :
The way i do it is similar to the way minecraft does it, I have render types which allow me to base the block off a mesh, this way i can quickly load custom shaped blocks by referring to the mesh files.
Here are a few previews of what i have achieved :
( Transparent Blocks )
( Custom Log Render Type )
( Thin Block Render Type )
I have also managed to activate a trial version of Unity Pro, the reason for this is because the pro version has a script profiling which helps me manage my CPU and Memory usage and find sources of lag, I would get the pro version but its quite hard to raise the kind of money needed to pay for it , ( $1,500 ) which to me is a lot!
Anyway, as always, keep checking the blog for more updates!
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